Sword art online : aincrad / art: Tamako Nakamura ; original story: Reki Kawahara ; character design: abec ; [translation: Stephen Paul ; lettering: Lys Blakeslee, Terri Delgado].
In the year 2022, gamers rejoice as Sword Art Online - a VRMMORPG (Virtual Reality Massively Multiplayer Online Role Playing Game) like no other - debuts, allowing players to take full advantage of the ultimate in gaming technology: NerveGear, a system that allows users to completely immerse themselves in a wholly realistic gaming experience. But when the game goes live, the elation of the players quickly turns to horror as they discover that, for all its amazing features, SAO is missing one of the most basic functions of any MMORPG - a log-out button. Now trapped in the virtual world of Aincrad, their bodies held captive by NerveGear in the real world, users are issued a chilling ultimatum: conquer all one hundred floors of Aincrad to regain your freedom. But in the warped world of SAO, "Game Over" means certain death - both virtual and real ...
Record details
- ISBN: 0316371238
- ISBN: 9780316371230
- Physical Description: 378 pages : chiefly illustrations (some color) ; 19 cm
- Edition: 1st Yen Press ed.
- Publisher: New York, NY : Yen Press, 2014.
Content descriptions
General Note: | Originally published in Japan in 2012 by Kadakawa Corporation, Tokyo. |
Target Audience Note: | T, teen. |
Language Note: | Translated from the Japanese. |
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Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
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Homer Public Library | YAGN KAW SWORD_ART (Text) | 000153296 | Teen Corner -- Graphic Novel | Available | - |
LDR | 04346cam a2200877Ia 4500 | ||
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245 | 1 | 0. | ‡aSword art online : ‡baincrad / ‡cart: Tamako Nakamura ; original story: Reki Kawahara ; character design: abec ; [translation: Stephen Paul ; lettering: Lys Blakeslee, Terri Delgado]. |
250 | . | ‡a1st Yen Press ed. | |
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300 | . | ‡a378 pages : ‡bchiefly illustrations (some color) ; ‡c19 cm | |
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490 | 1 | . | ‡aSword art online |
521 | . | ‡aT, teen. | |
546 | . | ‡aTranslated from the Japanese. | |
500 | . | ‡aOriginally published in Japan in 2012 by Kadakawa Corporation, Tokyo. | |
520 | . | ‡aIn the year 2022, gamers rejoice as Sword Art Online - a VRMMORPG (Virtual Reality Massively Multiplayer Online Role Playing Game) like no other - debuts, allowing players to take full advantage of the ultimate in gaming technology: NerveGear, a system that allows users to completely immerse themselves in a wholly realistic gaming experience. But when the game goes live, the elation of the players quickly turns to horror as they discover that, for all its amazing features, SAO is missing one of the most basic functions of any MMORPG - a log-out button. Now trapped in the virtual world of Aincrad, their bodies held captive by NerveGear in the real world, users are issued a chilling ultimatum: conquer all one hundred floors of Aincrad to regain your freedom. But in the warped world of SAO, "Game Over" means certain death - both virtual and real ... | |
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